SHIN, Juhyung. Gaming Places: Where We Play, Where We Learn (Column). In: ROTH, Martin; YOSHIDA, Hiroshi; PICARD, Martin (Hrsg.). Japan’s Contemporary Media Culture between Local and Global: Content, Practice and Theory. Heidelberg: CrossAsia,2021. p. 241–247. DOI: 10.11588/crossasia.971.c12886. Disponível em: https://hasp.ub.uni-heidelberg.de/catalog/book/971/chapter/12886.. Acesso em: 17 apr. 2025.